// hello world,
i'm guy / midnightchems,
a...
i'm guy / midnightchems,
a...
{" software_engineer "}
Salt Lake City based dev running operations by day, questionable side quests by night. Four years in e-commerce — storefronts, backend systems, AIs that occasionally cooperate. Open source developer who loves decompiling old games.
##### {/}
<about_me>
> full_profile --verbose<$~ midnight_terminal>
view_all >> DEVELOPMENT
Scarecrow Golem — My First Minecraft Mod is Live on CurseForge
I’m excited to announce that Scarecrow Golem, a Fabric mod for Minecraft 26.2, is now available on CurseForge. What is it? Scarecrow Golem adds…
DEVELOPMENT
Three.js in E-Commerce #1: Wine Rack Room Builder
I’ve been experimenting with Three.js to explore what kinds of 3D tools could make sense for the Wine Rack America e-commerce site. (I work…
<portfolio>
my favorite projectsSTATUS: IN_PROGRESS
Open Source – Decompilation of Sly Cooper and the Thievius Raccoonus for the PlayStation 2
https://github.com/TheOnlyZac/sly1 Open source contributor. Goal is to fully decompile the game engine MIPS like assembly to matching source code in C++.
STATUS: LIVE
GoTo Connect MCP Integration
Engineered an MCP server exposing GoTo Connect call transcripts to AI tooling, replacing a brittle Zapier automation that kept hitting task limits. Built a…
STATUS: IN_PROGRESS
Incremental Simulator – Java / LibGDX
Story driven incremental simulator. More details to come!